Farming Like A Boss
This game was made as part of the GMTK Game Jam 2023, which theme was: "Roles Reversed".
Disclaimer: the game is playable from start to end in its browser version, but has some visual effects downgraded for performance reasons. For the best experience, we'd recommend you to download the game! We hope you'll have fun eitherway!
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How to play
Take on the role of a demon king and grow vegetables to prepare a monstrous salad to the hero!
You play as Permacultor the Destroyer, a recently retired hellbender in the midst of a professional reconvention. He's bored with doing evil, and wants to help adventure-seeking heroes with his new passion: gardening!
Summon meteorites to plant seeds, colossal tidal waves to irrigate plants and use his monstrous strength to dig them up.
Harvesting special vegetables grants you new gardening skills from hell. Offer your best vegetable salad to the hero attacking your dungeon to become the ultimate demonic gardener!
1️⃣ Use your "Plant" skill -> to plant seeds
2️⃣ Use your "Water" skill -> to water sprouts
3️⃣ Use your "Harvest" skill -> to harvest ripe crops!
❗️ Be careful! Doing actions in the wrong sequence will destroy affected crops!
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Credits
A game by the Guilloteam:
Adrien Jeannerod: 3D background artist
Clément Ribeyre-Soret: UI & FX artist
Delphin Casado: Music & Sound Design, 2D artist
Julien Revel: Developer & game designer
Michaël Assing: 2D character artsit
and with the help of Romain Paolillo: Game designer
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Join us for more!
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (8 total ratings) |
Authors | GuilloTeam, Michael Assing, Delphin Casado, Hajide, Romain.P, JRevel, Guilloteam - Clement |
Genre | Puzzle |
Made with | Unity |
Tags | Boss battle, Farming, Game Maker's Toolkit Jam, Roguelike, Short, Singleplayer, Top-Down, Turn-based Strategy, Unity |
Comments
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I felt so powerful watering my sprouts and harvesting that salad! Great Idea and vibe!
Thank you very much, glad that it worked as intended!
Great game !
Even if I didn't understand the character's movements at first the upgrade system was fun to explore. Moreover, the visual effects are well executed.
if you level up and end the game in the same move it locks the screen and makes it so you cant see the ending
Yeah sorry :(
We'll fix that in a post jam patch, whenever uploads are unlocked !
Great job! I feel like with some more balance and well thought out additions to the options this could be a fully fleshed out game. Love the art work and the anims too. Music was also epic!